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Visual illusions: their origin lies in prediction

Researchers from the Timone Institute of Neurosciences bring a new theoretical light on a visual illusion discovered at the beginning of the 20th century. This illusion remained misunderstood as it poses fundamental questions about how our brains represent events in space and time. This study published on January 26, 2017 in the journal PLOS Computational Biology, shows that the solution lies in the predictive mechanisms intrinsic to the neural processing of information.

Visual illusions are still popular: in a quasi-magical way, they can make objects appear where they are not expected... They are also excellent opportunities to question the constraints of our perceptual system. Many illusions are based on motion, such as the flash-lag effect. Observe a luminous dot that moves along a rectilinear trajectory. If a second light dot is flashed very briefly just above the first, the moving point will always be perceived in front of the flash while they are vertically aligned.

Processing visual information takes time and even if these delays are remarkably short, they are not negligible and the nervous system must compensate them. For an object that moves predictably, the neural network can infer its most probable position taking into account this processing time. For the flash, however, this prediction can not be established because its appearance is unpredictable. Thus, while the two targets are aligned on the retina at the time of the flash, the position of the moving object is anticipated by the brain to compensate for the processing time: it is this differentiated treatment that causes the flash-lag effect.

The researchers show that this hypothesis also makes it possible to explain the cases where this illusion does not work: for example if the flash appears at the end of the moving dot's trajectory or if the target reverses its path in an unexpected way. In this work, the major innovation is to use the accuracy of information in the dynamics of the model. Thus, the corrected position of the moving target is calculated by combining the sensory flux with the internal representation of the trajectory, both of which exist in the form of probability distributions. To manipulate the trajectory is to change the precision and therefore the relative weight of these two information when they are optimally combined in order to know where an object is at the present time. The researchers propose to call parodiction (from the ancient Greek paron, the present) this new theory that joins Bayesian inference with taking into account neuronal delays.

Despite the simplicity of this solution, parodiction has elements that may seem counter-intuitive. Indeed, in this model, the physical world is considered "hidden", that is to say, it can only be guessed by our sensations and our experience. The role of visual perception is then to deliver to our central nervous system the most likely information despite the different sources of noise, ambiguity and time delays. According to the authors of this publication, the visual treatment would consist in a "simulation" of the visual world projected at the present time, even before the visual information can actually modulate, confirm or cancel this simulation. This hypothesis, which seems to belong to "science fiction", is being tested with more detailed and biologically plausible hierarchical neural network models that should allow us to better understand the mysteries underlying our perception. Visual illusions have still the power to amaze us!

Animation of the formation of RFs during aSSC learning
Figure: In the flash-lag effect, a moving dot (in red) is perceived ahead of a flashed one (in green), even if they are perfectly vertically aligned at the instant of the flash. Since the discovery of this illusion, the debates are not closed as to the origin of the differentiated treatment of the two stimuli. In this study, it is proposed that this positional shift be due to a predictive mechanism whose purpose is to compensate for the delay inherent to visual information processing. Using the information on the motion of the dot, from the beginning of the trajectory (white segments) to the moment of the flash (red segments), the position of the point is therefore "anticipated" to correspond as closely as possible to the actual position at present time. © Laurent Perrinet

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